


For dedicated shooters, they are wasted on them. Using the bionic or archotech arms on your melee or worker pawns would be much better. It is the best self defense available for shooters. So don't hesitate to put them on if you have some lying around. This is also relevant when you read into other bonuses, such as neurocharges, it's not "just +10% counsciousness", that's a 10% bonus to pretty much everything, they will be faster, they will eat faster, they will work faster, etc. Power claw can be a secondary last resort kind of melee weapon for your shooters.

Because the face shape of the Pawns are all different, someone's eyes go deep into the face, and someone's eyes stick out. Can't see it from the side at all Some will hate it, but there is a reason. in missing prosthetics/bionics/archotech such as Nose, Ear, Eye, Jaw, Arm.
Rimworld archotech eye worth it mod#
So in reality Luciferium says it adds 5% to your movement, but it's actually at least 20%, and I'm not going deeper into the bonus reading because there might be a bit more to it, take as an example the Blood Pumping, which also adds to counsciosness, which also adds to moving, a pair of bionic legs gives you 125% movement, just having Luci gives a brand new pawn the abilities of a bionic pawn, if you're not afraid of the side effects. Why did the Archotech eye become a pickle And why are the Bionic eye so scary This mod quiets the bionic eye and Archotech eye. Totally worth it More posts you may like r/RimWorld 26 days ago A Trade. 2 moving, since it adds +15% that's another 3% movingīreathing increases anoter. It says "moving +5", so when you look at it you'd think "hey, that's a neat little buff"Ĭounscience adds 1.0 moving, luci gives you +10% so that's an additional 10% movingīlood pumping is another. I don't know if you already know this, but since you're asking about something similar, here's something nice for you:ĭo take the time to read each one of these at least once, pawn abilities are not so black and white, and everything affects everything else, the mobility from 1 leg is quite obvious, it makes you faster, but other aspects of a pawn's body also change how everything works to different degrees, IE: When you think of bionic eyes you'd obviously think of ranged and melee accuracy, what is not so obvious is that nearly every task in the game also uses sight so adding those increases the pawn's abilities in many, many unexpected ways. Archotech eyes increase vision from 100 to 150, increasing melee accuracy and ranged accuracy, along with any other skills that require sight to preform. If archotech stats actually matched the description, the legs'd be giving a 500 bonus together at least, and a combination of archotech eye and archotech arm would give the pawn near-perfect accuracy with any weapon, no matter how bad they normally are. Pretty sure legs work as a pair, so 50% extra moving from one archotech leg means you'd get 125% total, 150% if you had 2 archotech legs. In no small part because archotech is kinda weak ingame.
